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Touch the screen to swipe obstacles away and tilt the device to roll the ball to the goal while staying away from holes and lasers.
This is a preview including only 12 levels. Please let me know what you think about the game so far and what features you would like to see in future versions.
Swipe n Roll is using the open source game engine Libgdx which includes the physics engine Box2D.
Graphics and level design contributed by Olof Brickarp and Pontus Blomstedt.